It’s been a while since I’ve done anything related to tool-based/technical drawing and/or sci-fi weapon works. The last significant piece was the “Stationary Antiaircraft Railgun,” finished in 2005. I sure missed those days of eye-straining detailing…until now.
As of late, most of my drawing habits have been adapting to 3D sketching and mecha design (yes, anime has its major influences, especially the Full Metal Panic! and Mobile Suit Gundam series), but more recently I’ve been integrating experience derived from precision drawing into such new ideas. Even so, I’ve also been going “back to my roots,” in that I’m once again finding time to create 2-dimensional works of absurd mechanical devices. Sure, even one piece can take ages (days or “weeks”) to finish, but this is what God let me get better at; got to thank Him for it, indeed.
So, here’s a new piece that I’ve been working on over the past few days; for now, let’s call this an “Anti-Infantry Multiaxis Laser Turret.”
But wait, what ever happened to the “Large-Scale CO2 Light Cannon?” Eh, it might be a high-power laser as well, but consider it an abandoned piece; I realized that adding the long support arms and a geodesic output head caused the whole weapon to appear like a cross between a scorpion, china plate, and the Eye of Sauron – a combination which looked fairly unimposing. The arms also caused a large problem with integrating beam guides and amplifiers into the setup. On the other hand, the newer anti-infantry laser previously described “should” turn out much better, assuming everything on it stays tight and neat. At this time, the following image is the last iteration that I’ll put into the CO2 Light Cannon: