Archive for August 12th, 2008

Otakon 2008 Post-Convention Writeup

So…I ended up keeping my word in the previous entry: no updates to this blog during the convention. It turned out there were no free Internet connections at the Baltimore Marriot Waterfront hotel, and even the Wi-Fi access points weren’t strong enough to carry across the bay.

But all that aside, Otakon 2008 overall was a great way to close the summer before I head back to the dirge of classes. And as I’ll mention later, it was actually a good thing that there was no Internet available. With well over 25,000 registered attendees, this was the largest anime convention on the East coast that had become even bigger than last year. Now some may disagree, but it felt significantly less crowded than 2007’s con, likely because the Programming department shaped up and nailed most of the events down on schedule. Of course, with a gathering of this size, there’s the inevitable “There’s so much to do, but so little time!” syndrome: there were a total of six video anime viewings rooms, four panel locations, three workshops, two autograph rooms, an additional high-definition screenings room (changed from the 35mm screen of years past), a multipurpose concert/films hall, and for the first time ever, the usage of Baltimore’s 1st Mariner Arena for the most popular and crowd-drawing events (masquerade, JAM Project concert, and Sunday concerts). Almost all of the viewings and panel tracks were blocked in Friday through Sunday.

In spite of the massive event flood, there weren’t many that I considered going to. Besides, there was always video gaming, the dealers room, Artist Alley, cosplay photography, exploring Baltimore, getting food, socializing and meeting with friends, and so many other continuously-distracting events to attend. Here’s a rundown of what happened all three (four) days. Hit the “Read more” link!

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