Avatar: Throwing the Towel on 2D (and Perhaps Reality)
Utterly boring. That’s what I saw in the woods and the sky along the expressway when I was driving back after seeing James Cameron’s new 3D movie. Because if there’s one thing about perceiving color in real life, it’s immediately recognizing post-production values that set new records for my eye’s dynamic range. Things initially jostled back and forth: good visuals, or good plot? Strong lead protagonists and flat antagonists, or level-headed characters everywhere? Do I really need 3D, or will normal cinema suffice? Hint: I didn’t prefer the new tech.
But Avatar, a ~161-minute movie with costs higher than the smart-as-wood Transformers: Revenge of the Fallen, at least managed to get some of the things I longed for in an adventure-action film correct. Not the majority of points like the Lord of the Rings trilogy, but more than enough to pass a year-end science fiction movie quality test. Want to spoil yourself? Jump, and don’t miss…it’s a long fall from here!
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