Archive for the 'Animation' Category

Starship Groove and StepMania 3.9 – Remake

Here’s a new autoplayed recording of a more-recent StepMania 3.9 simfile created around an Animusic track. Actually, a redux: I’ve used Animusic 2‘s 7/4-time Starship Groove in a pair of early, laggy experimental Couples charts, back when custom “stepping” was a new hobby for me. Since those turned out to be far too easy, even for dance pads, I’ve scrapped everything and built a brand new level; the redone 13-footer Challenge stepfile is difficult enough to warrant keyboard-ing it instead – just like the file based on Drum Machine. If one wished to dance to it, this would be like a four-minute sprint with incinerated feet!

As usual, I’ve posted the normal video capture along with a version that has Player 1’s assist tick enabled. This is so that the viewer can understand the stepchart’s overall rhythm better.

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More StepMania 3.9 Simfile Videos

Similar to a post in RELAy several months back, I’ve continued to make more simfiles and YouTube autoplay videos for StepMania 3.9. This time around, I have a non-lagging version of Animusic‘s “Stick Figures” and a brand-new stepfile built around Animusic‘s “Drum Machine.” The latter was a lot of fun to make, but I’d say it’s very difficult even for experienced keyboard players; actually dancing to it on a pad would impress me immensely because of the number of 3/4-panel hands involved. Finally, there’s a tricky negative BPM/mine-laced singles file created around Jimmy Luxury’s thumping “Cha Cha Cha” track.

All of these simfiles are Challenge difficulty, with “Stick Figures” clocking in at 12-foot difficulty rating (for a dance pad), “Drum Machine” at 13 (keyboard), and “Cha Cha Cha” at a whopping 20 (dance pad). Each video has a second version where I turn on the assist tick so that viewers can understand the rhythm better; for couple-type tracks such as “Stick Figures,” the tick is enabled for just the left side instead.

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